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🧬 Monster Profile
Base Stats
ⓘ
HP
8,565
25th %ile: 9885
Median: 10215
75th %ile: 10545
Centaur Knight (Dark): 8,565
9390
12345
ATK
714
25th %ile: 812
Median: 845
75th %ile: 867
Centaur Knight (Dark): 714
747
1098
DEF
527
25th %ile: 593
Median: 615
75th %ile: 637
Centaur Knight (Dark): 527
406
714
SPD
103
25th %ile: 101
Median: 103
75th %ile: 105
Centaur Knight (Dark): 103
95
123
CR
15%
25th %ile: 15%
Median: 15%
75th %ile: 30%
Centaur Knight (Dark): 15%
15%
30%
RES
15%
25th %ile: 15%
Median: 15%
75th %ile: 15%
Centaur Knight (Dark): 15%
15%
40%
ACC
0%
25th %ile: 0%
Median: 0%
75th %ile: 25%
Centaur Knight (Dark): 0%
0%
25%
25–75th %ile
Median
This monster
⚔️ Skills
1
Piercing Rush
Attacks the enemy to stun for 1 turn with a 30% chance. The damage increases according to your Attack Speed.
Max Skill:
+20% Harmful Effect Rate
+30% Damage
Mult:
ATKSPD
ATK*(SPD + 190)/85
Effects:
Stun
▸Damage +5%
▸Damage +5%
▸Effect Rate +20%
▸Damage +20%
2
Javelin of Loss
Attacks the enemy to grant Oblivion for 2 turns with an 80% chance.
Cooldown:
3 turns → 2 turns (−1)
Max Skill:
-1 CD
+20% Harmful Effect Rate
+25% Damage
Mult:
ATK
3.6*ATK
Effects:
Oblivion
▸Damage +5%
▸Effect Rate +5%
▸Damage +10%
▸Damage +10%
▸Effect Rate +15%
▸Cooltime Turn -1
3
Spear of Thunder
AOE
3x Hits
Attacks all enemies 3 times to deal damage that increases in proportion to the Attack Speed difference and decrease their Attack Speed for 2 turns. Additionally, inflicts Continuous Damage for 1 turn on enemies with Decrease Attack Speed.
Cooldown:
5 turns → 4 turns (−1)
Max Skill:
-1 CD
+15% Damage
Mult:
ATK
1.4*ATK
x 3
Effects:
Increase Damage
Decrease ATK SPD
Continuous DMG
▸Damage +15%
▸Cooltime Turn -1
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⚖️
No recorded balance patches for Centaur Knight (Dark).
⚠️ No Data Available
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